Sandbox and Action game project
Team : 6
Duration : 4 months
- Ruining birthdays by achieving goals.
- Interacting systems to create mess.
- Exploit the level design to find all possible solutions.
My work on this project.
- I worked on artificial intelligences to make the life of birthdays and the different possible interactions.
- I worked on the game menu.
- I use StateMachine to make the most of IA interactions and animations.