Ledouble Alexis

Birthday Party

Sandbox and Action game project

Team : 6

Duration : 4 months

February 2019

Concept.

- Ruining birthdays by achieving goals.

- Interacting systems to create mess.

- Exploit the level design to find all possible solutions.

My work on this project.

- I worked on artificial intelligences to make the life of birthdays and the different possible interactions.

- I worked on the game menu.

- I use StateMachine to make the most of IA interactions and animations.

Technologies used.

C#

Unity